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How Splatoon's Predecessor Was Ended by Leaks (Nintendo Wii U)

In this video, Liam takes a look at how Splatoon's predecessor was ended by leaks. This predecessor prototype was developed for the Nintendo Wii U by The Conduit developer High Voltage Software, who were contacted by Nintendo who expressed interest in developing an exclusive FPS for their upcoming system. The prototype was based around using water pistols, similar to the weapons in Splatoon, which has since become one Nintendo's biggest franchises having success on both the Wii U and Nintendo Switch.

English
  • Originally Aired August 12, 2018
  • Runtime 20 minutes
  • Network YouTube
  • Created August 12, 2018 by
    Administrator admin
  • Modified May 3, 2023 by
    mikelandzelo