When a brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world... and becomes part of the very game he is designing. In his mission throug cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
In 1989, seven years after the events of Tron, Kevin Flynn, who has been recently promoted Chief executive officer of ENCOM International, disappears. Twenty years later, his son Sam, now ENCOM's controlling interest, takes little interest in the company beyond playing an annual prank on its board of directors.
Taking place some time between 'Tron' and 'Tron: Legacy', 'Tron: Uprising' tells the story of Beck, a young program who becomes the skillful leader of a revolution inside the computer world of The Grid. His mission is to free his home and friends from the reign of the villainous Clu 2, and his henchman, General Tesler. Beck will be trained by Tron—the greatest warrior the Grid has ever come to know. Tron will not only teach Beck the fighting and light cycle skills he needs to challenge this brutal military occupation, but he will be a guide and mentor to him as he grows beyond his youthful, impulsive nature into a courageous, powerful, strong leader. Destined to become the next Tron of the system, Beck adopts Tron's persona and becomes the archenemy of General Tesler and his oppressive forces.