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How Gamers Killed Ultima Online's Virtual Ecology

When creating Ultima Online, Richard Garriott had grand dreams. Richard and Starr Long planned on implementing a virtual ecology into their massively multiplayer online role-playing game. It was an ambitious system, one that would have cows that graze and predators that eat herbivores. However, once the game went live a small problem had arisen...

English
  • Originally Aired December 21, 2017
  • Runtime 7 minutes
  • Network YouTube
  • Created March 8, 2020 by
    Administrator admin
  • Modified March 8, 2020 by
    Administrator admin