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Mario Kart: Double Dash

Whenever I had friends over back in the early 2000s, Mario Kart: Double Dash was our game of choice (that and Donkey Konga). And though more than 12 years have passed since the game's release, we'll still play this classic racer together whenever we find the chance. It's fast racing gameplay is what keeps us coming back, but it turns out that "fast" was not a term the described this game at E3 2003. In fact, "disappointing" and "slow" were common terms to describe Double Dash during development. So, how did the development team fix these issues? Well, on this episode of Beta64, I'll tell you all about it. Enjoy!

English
  • Originally Aired June 10, 2016
  • Runtime 10 minutes
  • Network YouTube
  • Created April 28, 2017 by
    Administrator admin
  • Modified August 7, 2023 by
    Chiptuner