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How Celeste's Mirror Temple Creates Fear

The Mirror Temple in the mountain climbing platformer Celeste is an fantastic example of how a game can tell a story through its gameplay. It's easy to create cut-scenes and direct a game like you would a movie, but the brilliant part of video games is that they are a medium to experience the story, not just watch it. The mirror temple illustrates this brilliantly, and its the topic of today's episode of Forging the Level.

English
  • Originally Aired March 2, 2018
  • Runtime 9 minutes
  • Created February 23, 2023 by
    FreyrFreyja
  • Modified February 23, 2023 by
    FreyrFreyja