Home / Series / Daryl Talks Games / Aired Order / Season 2018 / Episode 8

The Concept All Game Devs Should Know

It's often said that if you're holding a hammer, everything looks like a nail. There is psychological research that suggests there is a lot of ground to this cliche. In this episode, I'll explore what functional fixedness is, why it matters in video game design, and how overcoming it empowered Long Hat House to craft 2018's Dandara.

English
  • Originally Aired April 14, 2018
  • Runtime 12 minutes
  • Created February 23, 2023 by
    FreyrFreyja
  • Modified February 23, 2023 by
    FreyrFreyja