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Destroying and Reprogramming the Sprite Engine of Ghosts 'n Goblins - Talkin' Code Episode 6

If we change some code in Micronics' Ghosts 'n Goblins for the NES, we can see how the game might run at 60 fps.

English
  • Originally Aired January 31, 2025
  • Runtime 24 minutes
  • Production Code WmHpMRtgU3I
  • Network YouTube
  • On Other Sites Official Website
  • Created January 31, 2025 by
    shriek
  • Modified January 31, 2025 by
    shriek