Home / Series / Extra Credits / Aired Order / Season 2019 / Episode 27

The Disappointing Final Level - Making Better Endings For Better Games

By keeping a consistent tone with the gameplay, tying up all loose plot and character threads, and balancing the emotional payoff with the emotional buildup, games can have amazingly powerful endings that leave us wanting more. We look at some well-done examples like Super Mario Odyssey, Portal, and Silent Hill 2, as well as some weaker examples like the endings of Psychonauts and Assassin's Creed 1.

English
  • Originally Aired July 10, 2019
  • Runtime 10 minutes
  • Network YouTube
  • Created July 11, 2019 by
    Administrator admin
  • Modified July 11, 2019 by
    Administrator admin