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Can We Make Talking as Much Fun as Shooting?

Certain RPGs make the tantalising promise that you can skip combat altogether, by talking your way past the bad guys. But how can we turn this into genuinely interesting gameplay? Warning - This video contains story spoilers for Mass Effect (1) and Life is Strange (Episode 2), and also features content related to suicide.

English
  • Originally Aired July 17, 2019
  • Runtime 13 minutes
  • Network YouTube
  • Created February 28, 2020 by
    Administrator admin
  • Modified February 28, 2020 by
    Administrator admin