Soon after a rare chickeraffe goes missing from the Glurfsburg Zoo, Sam and Guy meet by chance at a diner, setting off a series of extraordinary events.
Guy shows up to return Sam's briefcase, only to learn he's got company. Elsewhere, a mother-daughter duo begins a very slow drive through the desert.
With the Bad Guys in pursuit, Sam and Guy board a train to Meepville and meet Michellee, a cautious bean counter, and her thrill-seeking daughter, E.B.
Taking a detour to find the chickeraffe some food, Guy and Sam cross paths with an egg-loving fox who's working hard to control his appetite.
While seeking shelter for the night, the trio gets stuck in a junkyard. The only upside for an inventor like Guy? It's full of raw materials.
Panic hits the streets of Prinz Pazookle when the locals learn there's a chickeraffe in town. But a colorful carnival is bringing everyone together.
A singing rodent comes to the rescue in North Shvizelton when Sam and Guy wind up in jail with no real plan to get themselves out.
To escape the Bad Guys -- and stormy weather -- Sam and friends spend the night in Michellee's cabin, but trouble follows. Snerz hires outside help.
Guy and Sam need a next-level plan when Snerz's animal-napper chases them up a cliff. As for the Bad Guys, they're definitely down -- but not out.
The fugitive friends make a stop in Stovepipe Junction, where Sam gets to meet Guy's family -- and reveals a shocking secret.
Just as Guy's about to try a bite of breakfast, the Bad Guys bust in with the truth about their mission. Under the sea, the plot thickens.
After a close call on the docks, Guy gets captured and learns he's been duped. Michellee gives her daughter a tour of Meepville.
The SnerzDay Gala sets the stage for a surprise ending that's full of twists and turns -- and a heartwarming act of true friendship.
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