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The Making of Horizon Zero Dawn

How does a studio known for linear first person shooters design one of the most well regarded open world games of the generation on their first attempt? Noclip travels to Amsterdam to talk to Guerrilla about their epic journey bringing Horizon Zero Dawn to PlayStation 4.

English
  • Originally Aired December 19, 2017
  • Runtime 67 minutes
  • Network YouTube
  • Created February 21, 2018 by
    Administrator admin
  • Modified April 8, 2022 by
    SpaceCowFour
Name Type Role
Danny O'Dwyer Director