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Developing Hell #02: The Chaos of Patching Hades

We rejoin Supergiant Games as they struggle to deal with updating and patching their latest project; Hades. Filmed over the course of three months, this episode features raw insight into the planning, creative brainstorming, and pressures of working on a game in early access.

English
  • Originally Aired February 21, 2019
  • Runtime 42 minutes
  • Special Position Airs before season 10, episode 2
  • Network YouTube
  • Created August 9, 2019 by
    Administrator admin
  • Modified April 8, 2022 by
    SpaceCowFour