The begining of our Pariah Nexus Crusade. 18 episodes of 6 players on 3 teams. In these roundtable episodes we will go over the upgrades and scars that our armies have earned as well as do a mini-game of moving dudes on a map to decide matchups.
In Episode 1 the Necrons move into the city of Golamgloe looking to claim the citizens for nefarious ends. The only thing standing in their way is the Adeptus Custodes. This city must not fall.
Episode 2 of our Pariah Nexus Crusade. An 18 episode exclusive series in which 3 teams of 6 people will fight over the planet of Zaidos in the Nephilim Sector. A T'au expedition force comes across a treasure trove of valuable Blackstone Fragments. But before they can secure it a force of Chaos Space Marines Moves in to steal it. Too late to flee the T'au must fight.
Episode 3 of our Pariah Nexus Crusade. An 18 episode exclusive series in which 6 people in 3 teams will fight over the planet of Zaidos in the Nephilim Sector. Mysterious forces are shielded by esoteric Necron technology and the Ultramarines have been sent to secure these findings. The Imperium will need to determine if they can utilize whatever they find here in their eternal war efforts or destroy it so that no one else may use it. Orks however have been detected racing towards the site and that can only mean one thing. Battle!
In these roundtable episodes we will go over the upgrades and scars that our armies have earned as well as do a mini-game of moving dudes on a map to decide matchups.
The Imperium's finest, the Adeptus Custodes, have claimed a vital city on Zaidos but the T'au Empire wish to impart the Greater Good on its population. The Custodes are scarred from their last encounter with the Necrons while the T'au Empire have decided to leave their wounded behind and opt for fresh troops in this endeavour.
Unstable Archeotech are found in ancient vaults below the city. The Orks having run the population out of the capital now turn their attention to the Necrons infiltrating the city looking to control and utilize the ancient techno artefacts. The Nephilim War continues and with each battle the battle scars mount and heroes are honoured.
The Warzone is about to change dramatically as the planet shudders from the violence unleashed this battle. Volatile archeo-tech shows signs of life and the Ultramarines have come to eliminate the threat however the Chaos Space Marines look to eliminate them. Zaidos may never recover from this. The Chaos Space Marines commanded by Tycho look to capture this supply depot however their two leaders, the Daemon Prince and Sorcerer squabble on their battleship while their forces deploy. Surviving Ultramarines, scarred but defiant, must contend with four Daemon Engines but they have some heavy hitting reinforcements inbound. Will Tycho's madness and luck reign supreme? Why did Tak have an emotional outburst? Answers in this Nephilim War Battle 6.
In these roundtable episodes we will go over the upgrades and scars that our armies have earned as well as do a mini-game of moving dudes on a map to decide matchups.
The T'au attempt to establish a stronghold on Zaidos. The Ultramarines will not allow it.
The Chaos want the city, the Necrons won't let them. Two Armies that have grown strong over the campaign duke it out!