If you think eggs are expensive right now, imagine the cost incurred by the egg that figures into a central role in Hoshi o Sagashite... for Sega Mark III, also known as The Story of Mio. Not only does our protagonist have to fork over an undisclosed pile of cash for the thing, once it hatches he has to travel across the galaxy to learn more about the lifeform within, bribing and boozing galactic denizens along the way. But that's the charm of Hoshi o Sagashite..., really. It's kind of a load of nonsense, but it goes about its nonsense in a pleasant, non-confrontational way. What would you expect from a game whose lead designer was Rieko Kodama, though? A game with explicit ties to Phantasy Star... though you probably shouldn't take them too literally. Unless... is that Myau on the cover??