Cynical private investigator Joss Washburn is called in to help with a missing person's case. But supernatural forces beyond his understanding are at play, and when a man claiming to be 2000 years old shows up, Joss must question his own version of reality
As Joss and his team find themselves struggle to keep up with the new information they are being given, forces at play make their first moving, bringing the war to them.
Following the events with Thales, Joss and Summer must get accustomed to their new situation and learn about the scope of their predicament.
Joss, still acclimating to his new role, makes moves on the Gentry and the Slau in attempts to find the missing girl.
After an enlightening chat, Joss begins to meet a few more of the players in the strange world he's managed to find himself in.
As Washburn and Associates bring a few new players into the mix, they start to realize the cost of doing so and the considerations they must make for their new allies.
We find out how prison treats our heroes in the special episode of Shotgun Mythos.
We delve into Ma Hyter's memories to find out more about the history of Kite and the ellusive Lir.
Alliances are stressed and put to the test as a showdown approaches.
In the extended Season Finale, sympathies are tested and lives are lost as Joss battles not only Black Hour, but his own inner demons.