Sometimes it might be a good idea to go through and see what an older game has done. Some of my favorite games of all time are older games, and there are certainly a lot of hidden gems in there, but for each hidden gem there's a polished piece of trash as well; and sometimes your luck finds the trash instead of the gem. I think it's a novel exercise to look at some games not as just failed experiences, but as good lessons on some fundamentals of why they failed and what to do in order to not fail. This is what I set out to do, and I hope I was victorious in showing why this 2013 strategy simulation game from Haemimont Games did not manage to stand tall and show itself off in a good light.