Five strangers become an elite team of secret operatives when time travelers take over their conscious minds, to try to correct the terrible problems that face humanity in their own time.
The team's first mission goes awry when a fatal mistake leaves them holding a ticking time bomb.
A team member buckles under the guilt of not being allowed to prevent future deaths and puts the travelers in jeopardy.
MacLaren is directed to assist an experienced team of travelers.
MacLaren tries to unravel the mystery of his team's disappearance.
The team tackles their primary mission: stop an event that could change the course of history.
The team struggles to live in the 21st century and learn that their missions may be over for good.
MacLaren has to find a lone bomber who kills a newly arrived group of travelers.
MacLaren is kept on a tight leash after the Director orders an assassination.
Teetering on the brink of death, MacLaren slips in and out of his host's memories.
Trevor defies the Director; the team deals with Marcy's impending death.
The team is torn apart when they discover the Director has a hidden agenda.
Grant MacLaren and his team find themselves in FBI custody with no means of escape, while a mysterious new traveler reveals secrets to his psychiatrist.
Philip makes an unexpected connection, Marcy helps David cope with his trauma, and MacLaren discovers a shocking truth that Kathryn has been hiding from him.
After tracking down a missing traveler, the team is led to some disturbing answers about their kidnapping.
MacLaren and the team help a traveler plan his own assassination.
A deadly disease is spreading around the world, and the travelers must get to the bottom of where it came from and how to stop it, before it's too late.
With the unknown virus rapidly spreading, the team is left with only one option in order to save The Director hundreds of years in the future.
A skydiving traveler must try, repeatedly, to save our team from a horrible fate.
The travelers discover that one of their own is on trial for conspiring against the Director and interrupting the grand plan.
Philip’s timeline receives an update with some unwanted side effects, Trevor makes a disturbing discovery about his host’s past, and MacLaren deals with the return of a traveler he thought had gone away for good.
MacLaren, Carly, Trevor, and Philip work with another traveler team to protect a child; Marcy tries to remember her past life, but she uncovers more than she bargained for.
When the team meets Simon, a homeless man with a startling history, they’re led down a path that leads directly to the very first traveler.
The travelers must follow the rules of a madman in order to rescue their kidnapped loved ones and ensure the traveler program isn’t exposed to the world.
MacLaren, his team and their loved ones regroup at a safe house protected by the FBI, but doubts and betrayals may sabotage the rest of their mission.
MacLaren and Yates adjust to their new partnership while protecting a TV show host whose inflammatory rhetoric about Travelers has led to tragedy.
Certain that his team erased his memory of the previous day, MacLaren retraces his steps in the case of a disturbed youth with a horrific future.
The team learns that Traveler 001 is still alive when the Faction tries to capture him. Doubts about their loved ones worsen for Kat, Jess and David.
The team attempts to extract a rogue A.I. from a child messenger, but the program expands too rapidly. A new Traveler adjusts to his host.
The Faction kidnaps Philip and a group of other historians, forcing MacLaren and the team to extract their location from a critically injured Hall.
Suffering from a fatal brain disorder, Trevor makes the choice to allow himself to be overwritten as the team races to invent an experimental cure.
MacLaren urges Yates to help him when a Traveler with a mission vital to humanity's survival arrives in the body of a just-captured serial killer.
The Faction sets off nuclear blasts that destroy all of the Travelers' archives, except the one in which a wounded David just happens to be trapped.
Shattered by recent losses and a sweeping new protocol, the Travelers face a bleak future with only one long-shot chance to succeed in their mission.
Are You Sure?