In this video, I dive deep into: • How Warhammer became a psychological lifeline for Ukrainian troops on the front lines. • Why Ukrainian publisher Molfar Comics was blindsided when GW pulled the plug on translations. • The hypocrisy of GW cutting off Ukraine while still partnering with Owlcat Games, a studio founded in Moscow, to build new Warhammer video games. • Why this isn’t just a corporate decision, it’s part of the cultural battle for Ukraine’s identity, language, and survival. • The reaction from Ukrainian fans, veterans, and soldiers who feel betrayed by a company they love.