Ziggy and Ruby find a powerful source of superpowers that turns out to be a living and intelligent asteroid.
After fending off a Harpy attack, Ruby and Ziggy take Sol and Roy with them to Star Academy.
Ruby and Ziggy learn that Sneaky and Tolly have moved up to the top of the cadet rankings.
A distress call comes in from planet Plume, and the Zig's Space Rangers fly to the call.
It's a day off at Star Academy. Ziggy wants to spend it playing games and reading comic books, but Ruby has another idea.
The Zig's Space Rangers boycott Sol for acting selfishly.
Professor Dil gives the cadets a new task: to bring the eggs of the Singing Bisonmoths to Plume to make them pets for the locals and teach them responsibility.
Principal Shekaiser wants to go on vacation, but doesn't know who to leave the Academy to.
The Zig's Space Rangers fly to Plume, but on the way they crash into Speedy, causing the ship to break down.
The planet Barbar is attacked by small insects - weevils. Speedy gets scared and gives one of the insects superpowers.
The Star Academy celebrates the New Star Year with cadets gathering for a yearly report. Sol and Roy are bored.
Cadet Bob is a little mouse that many people just don't notice. Bob dreams of getting bigger and stronger.
The weather has changed several times in one day on Plume. It's not without Speedy!
To uncover the secrets of the Harpy, Ziggy must get into a secret dino-lab. Together with Sol, they devise a cunning plan…
The Kloks and the Gords have a new conflict: the Plumchans have found gold and can't divide it.
To celebrate Star Academy's Foundation Day, Principal Shekaiser decides to hold a talent show among the cadets.
On a new mission Zig's Space Rangers fly together with the director Shekaise - and all because Barbar is completrely covered with plants... in one day!
Can Ziggy be called a superhero if he doesn't have superpowers? He learns the answer when he takes on a new assignment from Shekaiser.
Take your seats in the stadium, we're starting a soccer match! A Plumball to be exact: Sol and Roy want to make peace with the Kloks and the Gords.
To uncover the secrets of Director Shekaiser, the Zig's Space Rangers decide to break into her office.
The Zig's Space Rangers are about to make a breakthrough in their investigation, but everything is jeopardized by Sneaky, who wants to snitch to Shekaiser.
On Plume, an incredible event: the cunning Gords has subjugated... the Kloks tribe! All with the help of a potion that will hypnotize anyone.
At Star Academy, the space race is a competition Ruby has been preparing for all year! To beat Sneaky, Ruby has to betray her principles and cheat too…
The feud between the Kloks and the Gords reaches unprecedented proportions. The Zig's Space Rangers decide to find out why they are always quarreling.
Star Academy is in danger! And the main threat is the computer Max! A mysterious virus has transformed him into a merrymaker who doesn't recognize any rules.
The worst has happened: the Harpy has managed to infiltrate the Star Academy! This will be Ruby, Ziggy, Sol and Roy's toughest fight yet. How will it end?
The Iron Harpy is defeated - but the worst is yet to come, for the Harpy King has awoken from his age-old slumber! But who is he really and why does he need Speedy?
The Zig's Space Rangers find themselves on the underwater planet Babble, home of the legendary superhero Yango. Ziggy decides that his idol must become their new mentor.